Wing Commander Secret Ops Key Generator

Wing Commander Projects - Information Area
  1. Wing Commander Prophecy Mod
  2. Wing Commander Secret Ops Key Generator Code
  3. Wing Commander Secret Ops Demo

Wing Commander Secret Ops Key Generator Sftp Public Key Generation Linux Ms Office Professional Key Generator Generate Private Key From Csr Linux Generate Keys With Diffie Hellman Dragon Age 3 Key Generator Asp.net Mvc Scaffolding Has No Key Defined Database Generated Model Bitcoin Address To Private Key Generator Steam Key Generator No Survey. Wing Commander: Secret Ops. Wing Commander Secret Ops was a bold experiment in episodic internet distribution. Beginning in August 1998, one episode was released each week for eight weeks. New fiction and backstory was released on Monday, Tuesday and Wednesday, and a corresponding mission pack came out on Thursday.

Key

With this page, i aim to create an area with resources to be used byfans who are interested in editing Wing Commander games. However, if thisobjective is to succeed, i'll need everyone's contribution.If you're interested in editing Wing Commandergames in any way and want to make your work available for other people (whichcan be very useful for the Wing Commander Editing community as a whole, which i'm intested to see expanding as much as possible), send them tome (mbrito@student.dei.uc.pt) and i'll put them here. You will be credited foryour work, of course.
- Thanks to everyone who contributed -

- Wing Commander 1 -

WC1 ship file format - A file describing how the ship's images are encoded (wc2, Academy and P1 ships and even some Armada images are encoded this way). Inlcudes C code of a WC1 ship image reader. You can download several image viewers based on this info from the Files Page.
Mario 'HCl' Brito (original doc)
Maciek 'Matrix' Korzeniowski - Aug 23rd 1999 (updated doc)

Wing Commander Bitmap Navigator - A generic bitmap viewer.
Maciek 'Matrix' Korzeniowski - Aug 23rd 1999

- Wing Commander 2 / Wing Commander Academy -

WC2/Academy speech file format - A file describing how the speech is encoded. It holds enough info for a VOC to Academy speech converter. You can download a converter based on this info from the Files Page.
Mario 'HCl' Brito

- Wing Commander 3 -

XTRE Format - This information file will explain the XTRE format, which is the TRE format WC3 and WC4 use.
Mario 'HCl' Brito - Aug 15th 1999

Wing Commander Prophecy Mod

XTRE File Extractor - Source CodeWill extract files from WC3 and WC4 TRE files. Credits for the 2 uncompressing algorithms go to Origin, since they were taken from WC3.EXE. The file compile.bat assumes you're compiling with DJGPP.
Mario 'HCl' Brito - Aug 15th 1999

Movie decoder - Source Code - These routines allow decoding the VGA chunks of WC3 FMV files. The code was recreated after studying WC3.EXE
Mario 'HCl' Brito - Aug 13th 2002

- Wing Commander 4 -

FMV Audio decoder - Source Code - These routines allow decoding the audio frames of WC4 FMV files. The code was recreated after studying WC4.EXE
Mario 'HCl' Brito

- Privateer 1 -

Privateer 1 - TRE Format - This information file will explain the format of the TRE files Privateer uses. This is the same format WC Armada and Strike Commander use.
Mario 'HCl' Brito - Aug 15th 1999

- Wing Commander Armada -

Nothing so far, although some Privateer 1 stuff can (probably) be re-used in Armada.

- Privateer 2 -

Privateer 2 - IFF ExtractorThis small C program will extract IFF files from BIGF IFF Archives (which are TRE files in every way). The BIGF format can be understood by looking at the source code and comments, so i probably won't write a text about it.
Mario 'HCl' Brito - Aug 21st 1999

Privateer 2 - zlib unpackerThe P2 BIGF Archives use zlib to uncompress chunks (it's quite interesting that they choose to compress particular chunks instead of the whole IFF). Click on the link to get the libraries, which can be used freely according to the authors. I'd still recommend you to read the Copyright notice tho. My small C program simply detect the 'Def!' string on the IFF and uncompress the chunk accordingly using zlib (after the 'Def!' string you'll find the uncompressed length and the compressed length, each of them is a type long).
Mario 'HCl' Brito - Aug 21st 1999
Privateer 2 - Video Decompressor - These routines decode the video data present on the TGV files used by the game. The code was reconstructed after studying the game executable.
Mario 'HCl' Brito - Oct 25th 2004
Privateer 2 - Audio Decompressor - This routine decodes the audio data present on the TGV files used by the game. The code was reconstructed after studying the game executable.
Mario 'HCl' Brito - Oct 25th 2004

- Wing Commander Prophecy / Secret Ops -

Info on WCP/SO file formats Info on weapons, guns and ships.
Thomas Bruckner - Aug 22th 1999

WingCommander Prophecy - 3D file format - This txt file describes the WCP/SOmesh format. However, there are a few unknownvariables there... should anyone want to figure them out, let me know
Mario 'HCl' Brito - 12 Nov 1998

WingCommander Prophecy - CRC generator - This function (which is more important than you may think at first) calculates the CRCof the variables and functions used inside missions. My mission compilerswere prepared to calculate the CRC of 'qwerty' when it finds a @qwerty@.Important detail: functions get their least significative byte replacedby the value of the size of their arguments.
Example: the CRC of the new WC:SO function SF_CAM_TrackPivotis 0x97f07f0c. It takes 7 parameters (x1,y1,z1,x2,y2,z2,time), so the finalbyte would be replaced by 7*4 = 28 = 0x1c.
So, the function SF_CAM_TrackPivot v8 v9 10 v11 v12 v13 v14 would becompiled to 0x97f07f1c 0x00000008 0x00000009 0x0000000a 0x0000000b 0x0000000c0x0000000d 0x0000000e
This C code was created after studying a routine of PROPHECY.EXE
Mario 'HCl' Brito - 13 Nov 1998

WCSO-RIP File Extractor - Source Code - The source code of the WCP file extractor, for the most curious people. Credits for the uncompressing algorithm goes to Origin, since it was taken from PROPHECY.EXE. The file compile.bat assumes you're compiling with DJGPP.
Mario 'HCl' Brito - May 23th 1999

Wing Commander Prophecy - TRE Format - This information file will explain the format of the TRE files Prophecy uses. Secret Ops uses the same format, as it's basically Prophecy with a few modifications.
Mario 'HCl' Brito - Aug 15th 1999

Wing Commander Secret Ops - Mission Objectives Info - Some quick notes on how to edit WCSO mission objectives.
Mario 'HCl' Brito - Aug 21th 1999

Wing Commander Secret Ops - Block Info - Block files hold info on how to play strings on WCSO cut-scenes. These blocks are invoked by SF_PrintText.
Thomas Bruckner - Aug 22th 1999

Wing Commander Secret Ops - RLE format information - The RLE format is used to store every kind of images in WCP/WCSO. This small text file will explain how these files are coded, which will allow you to make compressors and uncompressors for this format.
Mario 'HCl' Brito - Apr 4th 2001

Movie decoder - Source Code - These routines allow decoding the video present on FMV and comm files. The code was recreated after studying PROPHECY.EXE (download also these tables)
Mario 'HCl' Brito - Aug 23rd 2004

DISCLAIMER(s):
The uncompression routines were taken from the games' EXEs with the solepurpose of allowing us to study Origin-made files (missions, ships, etc) which were compressed (editing WC3, WC4, Prophecy and WCSO would beimpossible without doing this).These routines were created by, and are Copyright of Origin Systems Inc.
Here you will *NOT* find any info on how to bypass Origin copy-protections norwhere to find pirated Origin software. If you're looking for that, go away, you're lookingon the wrong place.
Many thanks to go Origin Systems Inc, for creating the Wing Commander games! :)

Wing Commander PC/Amiga

ActionButton combination
AfterburnerTab
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full stopBackspace
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Chase viewF5
Battle viewF6
Tactical viewF7
Missile viewF8
Tail viewF9
Cycle weaponsW
Cycle gunsG
Cycle targetsT
Lock targetL
Damage HUDD
AutopilotA
Comms selectC
Nav MapN
EjectCtrl-E

Wing Commander CD32

ActionButton combination
AfterburnerBlue
Fire gunsGreen
Fire missileYellow
Roll leftRed + Left
Roll rightRed + Right
AccelerateRed + Up
DecelerateRed + Down
'Super Brake'Red + Green
Look leftLeft top + Left
Look rightLeft top + Right
Look forwardLeft top + Up
Look behindLeft top + Down
Chase viewLeft top + Red
Battle viewLeft top + Blue
Tactical viewLeft top + Green
Cycle weaponsRight top + Left
Cycle gunsRight top + Up
Cycle targetsRight top + Right
Lock targetRight top + Down
Damage cycleRight top + Red
AutopilotRight top + Blue
Comms selectRight top + Green
Comms cycleRight top + Yellow
Music on/offRight top + Left top + Left
Sound effectsRight top + Left top + Up
Video suppressRight top + Left top + Right
Message speedRight top + Left top + Down
Missile cameraRight top + Left top + Red
Version numberRight top + Left top + Blue
Nav MapRight top + Left top + Green
EjectRight top + Left top + Pause
PausePause

Wing Commander SNES

ActionButton combination
AfterburnerY
Fire gunsB
Fire missileA
AccelerateR
DecelerateL
Cycle weaponsSelect+B
Cycle gunsSelect+A
Cycle targetsPress X to view the Navigation Map; press A to select an available Nav point; press Start to confirm the new objective and resume play.
AutopilotSelect+Y
Comms selectIf there is one recipient, press Select+X to select a message from the list; press X to send it. If multiple recipients are available, press Select+X to select a person; press X to confirm the choice. Then send the message as shown above.
Nav MapX
Select next Nav point (in nav map)A
Confirm Nav point change (in nav map)Start
EjectSelect+Start+R
PauseStart
Choose between Weapons Display or Damage Display in left VDUSelect+L

Wing Commander Sega CD

Pre-Flight Functions

ActionButton combination
DMove the cursor to select option
ABegin selected action
BSkip entire conversation/animation
A or CSkip one line of conversation
SStart game/Pause

In-Flight Functions

ActionButton combination
DMove the ship left, right, up and down
AFire gun
ABLaunch missile
B and up or B and downSpeed up or slow down
B and left or B and rightRoll left or roll right.
Bx2Apply afterburner burst (keep pressed the second time for continuous afterburners)
S^ or S/Cycle views (External views and Cockpit)
S and up or S and downCycle views (Starboard/Rear/Port/Cockpit)
SABToggle Missile Camera (on/off)
BCAutopilot
SBCEject from ship

VDU Functions (3 Button Controller)

ActionButton combination
SACycle through Left VDU modes (Weapon/Gun/Damage)
SCCycle through Right VDU modes (Communications/Nav/Target)
CCycle through available options
SBLock/Unlock target (If in Autotargeting mode)
SBSelect Receiver/Send Message (If in Communications mode)
SBDisplay Nav map/pause game (If in Navigational mode)
AAccept Nav point and return to cockpit (if in Nav map)

VDU Functions (6 Button Controller)

ActionButton combination
XCycle through Left VDU modes (Weapon/Gun/Damage)
ZCycle through Right VDU modes (Communications/Nav/Target)
CCycle through available option
YLock/Unlock target (If in Autotargeting mode)
YSelect Receiver/Send Message (If in Communications mode)
YDisplay Nav map/pause game (If in Navigational mode)
YAccept Nav point and return to cockpit (if in Nav map)

Wing Commander 2

ActionButton combination
AfterburnerTab
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full stopBackspace
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Chase viewF5
Battle viewF6
Tactical viewF7
Missile viewF8
Tail viewF9
Cycle weaponsW
Cycle gunsG
JumpJ
Cycle targetsT
Lock targetL
Damage HUDD
AutopilotA
Comms selectC
Nav MapN
EjectCtrl-E

Super Wing Commander 3DO

ActionButton combination
AfterburnerLeft top + Right top
Fire gunsC
Fire missileA
AccelerateB + Up
DecelerateB + Down
Chase viewStop + C
Battle viewStop + A
Cycle weaponsLeft top + A
Cycle gunsLeft top + C
Cycle targetsRight top + A
AutopilotRight top + C
Break and attack/Attack my targetStop + Up
TauntStop + Right
Request assistanceStop + Left
Request landingTarget Claw, Stop + Down
On board computerStop + B

Super Wing Commander Macintosh

ActionButton combination
Establish Joystick ControlClover key + J
Establish Keyboard ControlClover key + K
Establish Mouse ControlClover key + M
Toggle hotspots onboard Tiger's ClawTab
Switch to battle viewClover key + D
Switch to chase viewClover key + F
Switch to cockpit viewClover key + Y
Increase speed+
Decrease speed-
Complete stopS
AfterburnerTab
AutopilotA
Cycle targetsT
Toggle gunsG
Toggle weaponsW
Onboard computerC
Order Break and AttackB
Send tauntE
Order Help Me OutH
Request landing (when Tiger's Claw is targeted) / Order form on my wingR
EjectAvailable through onboard computer
Display small graphicsClover key + 1
Display medium graphicsClover key + 2
Display large graphicsClover key + 3
Toggle music on/offClover key + U
Toggle sound on/offClover key + N

Privateer

ActionButton combination
AfterburnerTab
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full speed/
Full stopBackspace
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Turret 1 viewF5
Turret 2 viewF6
Missile cameraF7
Chase cameraF8
Theater cameraF9
Cycle weaponsW
Cycle gunsG
JumpJ
Cycle targetsT
Lock targetL
Destination HUDD
Damage HUDR
Manifest HUDM
Target camera HUDV
Toggle target camera close up/distance viewZ
Target scan HUDE
AutopilotA
Comms selectC
Decrease shield levelS
Increase shield levelShift-S
Enable ITTSI
Dump cargoX
Nav MapN
Quadrant map (in Nav Map_Q
Mission details (in Nav Map_M
Activate personal computer (on base only)C
Self-destruct!Alt-D
QuitAlt-X
Options screenAlt-O

Armada

ActionButton combination
AfterburnerTab
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full stopBackspace
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Chase viewF5
Battle viewF6
Missile viewF8
Cycle weaponsW
Cycle gunsG
Cycle targetsT
Lock targetL
Damage HUDD
AutopilotA
Comms selectC
Nav MapN
EjectCtrl-E

Wing Commander 3

ActionButton combination
AfterburnerTab
Toggle Afterburner`
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full speed~
Full stopBackspace
Match target speedY
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Display rear turret in left VDUCtrl-F4
Chase viewF5
Battle viewF6
Tactical viewF7
Missile cameraF8
Victim cameraF9
Track cameraF10
Cycle weaponsM
Cycle gunsG
Full gunsF
Drop decoyE
Synchronize gunsCtrl-G
Select all hardpointsB
Cycle targetsT
Cycle turretsR
JumpJ
CloakCtrl-C
Disable Auto-TrackingCtrl-A
Disable Smart-TargetingCtrl-S
Auto-slideCaps Lock
Toggle Auto-slide/
Lock targetL
Damage HUDD
Shield HUDS
Weapons HUDW
AutopilotA
Comms selectC
Nav MapN
Power menuP
Decrease power to selected component[
Increase power to selected component]
Lock power to selected componentCtrl-[
EjectCtrl-E
Options MenuAlt-O

Wing Commander 3 3DO (Pad)

ActionButton combination
Choose an action (on the carrier)Dpad to move cursor or L/R to toggle hotspots
Begin selected action (on the carrier)A, B, or C
Skip cinematicStop, Pause, A, B, or C
AfterburnerL + R
Fire gunsC
Fire missileA
AccelerateB + Up
DecelerateB + Down
RollB + Left/Right
Invisible CockpitPause + B
Chase viewPause + C
Cycle weaponsL + A
Cycle gunsL + C
Drop decoyR + C
Cycle targetsR + A
JumpL + B
CloakL + A to select device, A to activate
AutopilotL + B
EjectA + B + C
Manual Comms selectHold R + B to open, Up/down for receiver/message, left/right to open message menu, release to select.
Suppress video messagesStop + C
'Break and Attack/Attack my Target'Pause + Up
'Taunt Enemy/Check Status'Pause + Right
'Help me out here'Pause + Left
'Request Landing/Form on my wing 'Pause + Down
Nav MapPause + A
Rotate Map View (Nav Map)Dpad
Zoom Out/In (Nav Map)A/B
Switch Destination (Nav Map)L/R
Close Nav Map/MenuStop

Wing Commander 3 3DO (Joystick)

ActionButton combination
Choose an action (on the carrier)Stick to move cursor or HAT left/right for hotspots
Begin selected action (on the carrier)Trigger
Skip cinematicS, P, A, C, or Trigger
AfterburnerC
Fire gunsTrigger
Fire missileA
AccelerateB + Up
DecelerateB + Down
RollB + Left/Right
Invisible CockpitP + B
Chase viewP + C
Cycle weaponsS + A
Cycle gunsS + Trigger
Drop decoyHAT Down
Cycle targetsHAT Left and Right
JumpHAT Up
CloakS + A to select device, A to activate
AutopilotHAT Up
EjectS + P
Manual Comms selectHold M + Up/down for receiver/message, left/right to open message menu, release to select
Suppress video messagesS + C
'Break and Attack/Attack my Target'S + HAT Up
'Taunt Enemy/Check Status'S + HAT Right
'Help me out here'S + HAT Left
'Request Landing/Form on my wing 'S + HAT Down
Nav MapP + A
Rotate Map View (Nav Map)Stick
Zoom Out/In (Nav Map)A/B
Switch Destination (Nav Map)HAT Left/Right
Close Nav Map/MenuS
Key

Wing Commander 3 PlayStation

ActionButton combination
AfterburnerL2 + R2
Fire gunsCircle
Fire missileSquare
AccelerateTriangle
DecelerateX
Full stopX + L1 + L2
Cycle weaponsL1 + Square
Cycle gunsL1 + Circle
Cycle targetsL1 + X
Lock targetsL1 + Triangle
AutopilotL1 + L2 + R1 + R2
Comms selectSelect + Left/Right
Nav MapSelect + L2
EjectL1 + L2 + R1 + R2 + Select + Start
CloakL1 + R2

Wing Commander 4

ActionButton combination
AfterburnerTab
Toggle Afterburner`
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full speed~
Full stopBackspace
Match target speedY
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Display rear turret in left VDUCtrl-F4
Chase viewF5
Battle viewF6
Tactical viewF7
Missile cameraF8
Victim cameraF9
Track cameraF10
Cycle weaponsM
Cycle gunsG
Full gunsF
Drop decoyE
Synchronize gunsCtrl-G
Special guns/rear turret tractor beamH
Select all hardpointsB
Cycle targetsT
Cycle turretsR
JumpJ
CloakCtrl-C
Disable Auto-TrackingCtrl-A
Disable Smart-TargetingCtrl-S
Auto-slideCaps Lock
Toggle Auto-slide/
Lock targetL
Damage HUDD
Shield HUDS
Weapons HUDW
AutopilotA
Comms selectC
Nav MapN
Power menuP
Decrease power to selected component[
Increase power to selected component]
Lock power to selected componentCtrl-[
EjectCtrl-E
Options MenuAlt-O

Wing Commander 4 PlayStation (Digital)

ActionButton combination
Ship MovementD-Pad
Roll Left/RightL2 + D-Pad
AfterburnerR1 + R2
Cycle Camera ViewsL2 + R1
Fire gunsSquare
Fire missileX
AccelerateR1
DecelerateR2
Maximum SpeedL1 + R1
Full StopL1 + R2
Cycle weaponsL1 + X
Cycle gunsL1 + Square
Rear TurretL1 + Select
Cycle targetsTriangle
Smart TargetingL1 + Triangle
DecoyCircle
Match SpeedR1 + Triangle
AutopilotSelect
Comms selectSelect + Left/Right
Nav Map/Exit Nav MapStart
EjectL1 + L2 + R1 + R2 + Select + Start
CloakL1 + L2 + R1 + R2
New GameHold Select + Start for 2 seconds
TauntSelect + Square
Break and AttackSelect + Triangle
Cycle Comm Option (Quick Select Comm ON)L2
Select Comm Option (Quick Select Comm ON)L1
Viewscreen (Quick Select Comm OFF)L1 + D-Pad
Rotate Nav MapD-Pad
Zoom In Nav MapR1
Zoom Out Nav MapR2
Cycle Nav map targetsTriangle
Options Menu (while in nav map)X

Wing Commander 4 PlayStation (Analog)

ActionButton combination
Ship MovementL Stick
Roll Left/RightR Stick Left/Right
AfterburnerR3
Cycle Camera ViewsL1 + L2
Fire gunsR1
Fire missileL1
AccelerateR Stick Forward
DecelerateR Stick Back
Maximum SpeedDisabled
Full StopDisabled
Cycle weaponsL1 + R2
Cycle gunsL1 + R1
Rear TurretR1 + Select
Cycle targetsTriangle
Smart TargetingL2 + Triangle
DecoyCircle
Match SpeedR1 + Triangle
AutopilotSelect
Comms selectDpad
Nav Map/Exit Nav MapStart
EjectStart + Select + L1 + L2 + R1 + R2
CloakL1 + L2 + R1 + R2
New GameStart + Select hold
TauntL1 + Square
Break and AttackL1 + X
Cycle Comm Option (Quick Select Comm ON)Dpad
Select Comm Option (Quick Select Comm ON)Dpad
Viewscreen (Quick Select Comm OFF)Dpad
Rotate Nav MapL Stick
Zoom In Nav MapR Stick Back
Zoom Out Nav MapR Stick Forward
Cycle Nav map targetsTriangle
Options Menu (while in nav map)X
Exit Game (while in nav map)Select
Toggle VibrationL3 + R3

Wing Commander Prophecy/Secret Ops

ActionButton combination
AfterburnerTab
Toggle Afterburner`
Roll LeftQ
Roll RightW
Fire gunsSpace
Fire missileEnter
Accelerate+
Decelerate-
Full speed~
Full stopBackspace
Match target speedY
Look leftF2
Look rightF3
Look forwardF1
Look behindF4
Chase viewF5
Battle viewF6
Tactical viewF7
Missile cameraF8
Victim cameraF9
Track cameraF10
Cycle weaponsM
Cycle gunsG
Full gunsF
Drop decoyE
Wasp boosterB
Synchronize gunsCtrl-G
Special guns/rear turret tractor beamH
Select all hardpointsB
Cycle targetsT
Select nearest targetU
Cycle componentsR
Disable Smart-TargetingCtrl-S
Auto-slideCaps Lock
Toggle Auto-slide/
Lock targetL
Damage HUDD
Shield HUDS
AutopilotA
Comms selectC
Nav MapN
Power menuP
EjectCtrl-E
Options MenuCtrl-O

Wing Commander Prophecy Game Boy Advance

ActionButton combination
Move CursorDirectional (D) Pad
Speed Up CursorRight Shoulder Button
Confirm/Modify ItemsA Button
Cancel ItemB Button
Pause GameStart Button
Skip Chat/Movie/AutopilotStart Button
Adjust DifficultyTitle Screen Options
Save/LoadReady Room Hot Spot
Erase Save GamesTitle Screen Options
Yaw/Pitch MovementD-Pad
Fire GunsA Button
Fire Missiles/RocketsB Button
Drop ECM DecoySelect Button
Activate AfterburnersLeft + Right Shoulders
Increase/Decrease SpeedRight Shoulder + Up/Down D-Pad
Roll Right/LeftRight Shoulder + Right/Left D-Pad
Cycle GunsLeft Shoulder + A Button
Cycle Missiles/RocketsLeft Shoulder + B Button
Charge Mass DriverHold A Button (Release to Fire)
Eject!Start, then Eject
CommunicationsStart, then Comms
AutopilotAutomatic (Destroy all Enemies)

Privateer 2

ActionButton combination
AfterburnerTab
Fire gunsSpace
Fire missileEnter
Fire mineBackspace
Accelerate+
Decelerate-
Full speed]
Full stop[
Cycle targets forwardA
Cycle targets backwardZ
Select closest hostileW
Select closest friendlyS
Select target in crosshairsQ
Disable targetingAlt-T
Toggle radar styleAlt-R
Cycle gunsG
Full gunsF
Cycle missilesM
Cycle minesB
Damage HUDD
Comms HUDC
Forward viewF1
Left viewF2
Rear viewF3
Right viewF4
Chase viewF5
External ship cameraF6
Target external viewF7
Target chase viewF8
Fixed cameraF9
Cinematic cameraF10
Toggle distress receiverO
Enable tractor beamT
Disable tractor beamY
Warp shieldsAlt-W
Transmit BSE virusAlt-B
Activate PAD (on base only)P
Options screen (calibrate joystick, etc) (in flight only)Alt-O

Wing Commander Secret Ops Key Generator Code

Wing Commander Arena

Wing Commander Secret Ops Demo

ActionButton combination
Left (L) stickSteer Fighter
L plus R stick (Click and Hold)Engage Afterburners
Left TriggerPrimary Gun
Right TriggerSecondary Gun
Left BumperPrimary Weapon
Right BumperSecondary Weapon
AUse Device
BChange View
XSelect Device
YFire Rear Turret
Tilt L stick backReverse thrust
Tilt R stick Left or RightStrafe Sideways
Tilt R stick Forward and ReleasePerform a Dip
Tilt R stick Back and ReleasePerform a Hop
Tilt R stick Back and HoldPerform a Loop
Tilt R stick Forward and HoldInverted Loop
Tap R stick Left (x2)Immelman Turn (During a loop)
Tap R stick Back (x2)180° Turn (Fighters only)
Tilt R stick Left then RightBarrel Roll
Line up and Move Forward or BackDock with Satellite
Move Forward or BackUn-dock
BackPlayer List
StartPause Menu